- Rust 47%
- TypeScript 27.1%
- HTML 15.3%
- SCSS 9%
- Dockerfile 0.9%
- Other 0.7%
| .forgejo/workflows | ||
| assets | ||
| example-connector | ||
| frontend | ||
| resources | ||
| server | ||
| .dockerignore | ||
| .gitignore | ||
| build.sh | ||
| Dockerfile | ||
| LICENSE | ||
| README.md | ||
Inari
Inari is a web application that can be self-hosted by an administrator, a server creator, or any other user. It allows all users to connect through a proximity-based voice chat system that uses the position and head orientation of their in-game character. To function, it requires a connector that links Inari to the game server.
⚠️ The
mainbranch contains the stable/nightly production code.developis the active development branch, potentially unstable.
Documentation
Installation, configuration, and usage are all documented on https://inari.thedrewen.com/
Issues
If you encounter a problem, please report it via our public GitHub repository!
Official Repositories Link
- Foxdroidlabs Forgejo : git.foxdroidlabs.com/Foxdroid-Prod/inari (Official Repository)
- TheDreWen Forgejo : git.thedrewen.com/InariProject/inari (Mirror Repository)
- Github : github.com/thedrewen/inari (Mirror Repository)
Use of AI within Inari.
Generative AI was used only to look up specific elements in documentation, write documentation, and correct spelling and grammar. It was also used to write PoCs and examples to aid development. However, the code in Inari has been completely rewritten, word for word, with a thorough understanding of it.
Icons
Icons by Dazzle UI (https://www.svgrepo.com/collection/dazzle-line-icons/)
License
This project is licensed under the GNU Affero General Public License v3.0 (AGPL-3.0).
Any modification must be released under the same license. Using this software as a network service (SaaS) also requires making the source code publicly available. Commercial use without complying with these terms is not permitted.